Our principles are a guideline that shows us the path to who we want to become. It is to them that we turn for help if we do not achieve the goal; they are the lens through which we view all decisions we make.
In 2012, we wrote our manifesto - a statement that our young company, which was just beginning its journey, considered the main thing for itself. For many years he served us faithfully, but we developed, but he did not. Today we need principles that reflect who we want to become in the next chapter of our story.
Below are our new principles. We spoke to over 1,700 employees and asked them the question: What should we become to keep our promises to players? To make these principles a reality, we promise to include them in the company's regulations and in the daily life of each of its employees.We will consistently maintain an environment that will enable every Riot Games employee to succeed and perform at their best.We will create fair and impartial corporate policies that employees can always count on.Our leaders will translate these principles into practice and promote them in their teams.
The multidisciplinary designer specializes in furniture for the contract, hospitality and residential markets, as well as lighting, packaging.
Based in Amsterdam and Milan, Webb’s creative process begins with materiality and an empirical approach that is highly experimental.
Interested in how the pragmatism of the traditional craftsman can create new design, he focuses on simplicity to spur technical innovations.
Born in Venezuela, Daisy is a prolific designer with over twenty years of experience creating products for the transportation and consumer electronics.
Interested in how the pragmatism of the traditional craftsman can create new design, he focuses on simplicity to spur technical innovations.
Born in Portugal, Kelly is a prolific designer with over twenty years of experience creating products for the transportation and consumer electronics.
The multidisciplinary designer specializes in furniture for the contract, hospitality and residential markets, as well as lighting, packaging.
Based in Amsterdam and Milan, Cobb’s creative process begins with materiality and an empirical approach that is highly experimental.